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How Does the Power Imbalance Resulting From Level Design in a Game Affect the Level of Cooperation Between 2 Players?

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Street Fighter 6: The Classic Control Scheme vs The Modern Control Scheme - A Review 

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How Games Make People Want to Make Better Decisions?

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Usability Analysis of

Habitica: Gamify Your Life - A Review

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Why Do Players Want To Try a New Game?

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